Official Ruleset · v1.1
2026 Rulebook Summary
A plain language tour of the 2026 Clash of Clans World Championship rules. Eligibility, format, prizes, and the code of conduct. This is a community summary; the official PDF is the source of truth.
Total prize pool
$1,000,000
Across all events
World Finals purse
$700,000
8 team double elim
Golden Tickets
8
4 MF · 1 China · 3 LCQ
Team size
5 or 6
5 at the Finals · TH 18
Separate competition
Playing the Town Hall Cups?
The Town Hall Cups (TH9, TH12, TH15) run under their own ruleset, separate from the World Championship. Roster sizes, war format, and prizing all differ by Town Hall level.
§ 3 · Eligibility
Who can play
- Players must be 16+ (18+ for residents of China). Players aged 16 or 17, or 16 to 18 in South Korea, need parental consent.
- Accounts must be at the highest available Town Hall level and on the latest game version.
- One account per player. Account sharing is forbidden. The account must be in good standing on Supercell's Terms of Service.
- Players who compete in the Tournament can't enter the Town Hall Cup at TH 9, 12, or 15 at the same time.
- After qualifying for a Monthly Final, each player must complete a verification form (photo ID required) within 24 hours.
§ 2 · Teams
Roster size & registration
- Teams are Clans of 5 or 6 players. Monthly Qualifiers allow 5 or 6. Monthly Finals, LCQ, and World Finals require exactly 5.
- All wars are 5v5 Friendly Wars in Esports Mode. Defensive advantages, offensive disadvantages, and equipment level caps.
- Each player gets one (1) attack per war.
- Roster substitutions are allowed within strict limits, and are required to keep points or a Golden Ticket.
§ 4 to 5 · Format
Stages of the season
- 1
Stage 1 · Ladder
5 day ladder inside the game. Teams gain or lose Elo. Top 128 advance to the Monthly Qualifier.
- 2
Stage 2 · Monthly Qualifier
128 team double elimination over 2 days through the Tournament Hub. 8 teams advance.
- 3
Stage 3 · Monthly Final
8 team double elimination. Winner takes a Golden Ticket to the World Finals.
- 4
Chinese Regional Qualifier
Separate qualification path for Chinese teams. The Regional Champion earns one Golden Ticket, the 5th of the 8 WCF slots.
- 5
Last Chance Qualifier
8 team double elimination · 10 to 11 October 2026. The eight highest non-qualified teams on the season Leaderboard earn a spot; the top 3 here take Golden Tickets (slots 6, 7, 8).
- 6
World Championship Finals
All 8 Golden Ticket teams compete for the championship: 4 Monthly Final winners + 1 Chinese Regional Champion + 3 LCQ qualifiers. Dates TBA.
Each monthly season from June to September repeats Stage 1 → 2 → 3. After September, the Chinese Regional Qualifier runs in parallel, then the LCQ, then the World Championship Finals. Eight Golden Tickets total: 4 monthly + 1 China + 3 LCQ.
§ 4.3 · Leaderboard Points
The Road to Worlds
Teams bank Leaderboard Points on their placement in every Monthly Qualifier and Monthly Final. The eight highest teams that have not already won a Golden Ticket take the season’s final eight slots in the Last Chance Qualifier. Track the live race on the standings page.
Monthly Qualifier
9th and below — top 8 advance
- 9th–12th20 pts
- 13th–16th18 pts
- 17th–24th14 pts
- 25th–32nd12 pts
- 33rd–48th8 pts
- 49th–64th6 pts
- 65th–96th2 pts
- 97th–128th1 pts
Monthly Final
the 8-team bracket
- 1st100 pts
- 2nd80 pts
- 3rd65 pts
- 4th50 pts
- 5th–6th40 pts
- 7th–8th30 pts
The eight teams that reach a Monthly Final carry a 30-point qualification credit into it, so the leaderboard updates the moment a Qualifier ends. Their Final placement tops that up to the totals above.
§ 4.2 · Match format
How a war is decided
- Esports Mode enabled · 5 minute Preparation Period · 30 min battle (Ladder) or 45 min battle (Qualifiers, Finals, LCQ, WCF).
- Winner is determined by: 1) star total, 2) destruction percentage, 3) fastest average attack duration.
- Tied wars trigger a 1v1 Best of 1 Friendly Challenge on the same base. Repeat until decided.
- Each player must follow the strict Attack Order schedule during a war.
- Only the participating 5 or 6 players (plus admins and spectators) may be in the Clan during a tournament war.
§ 6 · Prize pool
Show me the money
Each Monthly Final
$55,000
- 1st$20,000
- 2nd$10,000
- 3rd$6,000
- 4th$5,000
- 5th, 6th$4,000 each
- 7th, 8th$3,000 each
Last Chance Qualifier
$80,000
- 1st$25,000
- 2nd$15,000
- 3rd$12,000
- 4th$9,000
- 5th, 6th$6,000 each
- 7th, 8th$3,500 each
World Championship Finals
$700,000
- 1st$300,000
- 2nd$150,000
- 3rd$80,000
- 4th$50,000
- 5th, 6th$35,000 each
- 7th, 8th$25,000 each
Prizes are distributed NET 90 days after the Organizer receives payment details. Players have 60 days to claim their prize money.
§ 10 · Code of Conduct
What gets you DQ'd
- Collusion (intentionally losing, prize splits, soft play).
- Cheating: DDoS attacks, third party tools, scripted attacks, private servers.
- Modifying the game client (hacking) or exploiting bugs.
- Intentional disconnection for an advantage.
- Ringing (playing under another player's account).
- Harassment, sexual harassment, or discriminatory conduct.
- Publicly making statements that misrepresent Supercell or harm the tournament's interests.
- During wars: live competitive integrity webcam required, no secondary devices, no external communication outside the admin call.
§ 2.3 · The fine print
What we left out
This summary highlights the parts most fans care about. Broadcast obligations, sponsorship restrictions, branding rules, and the full penalty matrix are all in the official PDF. Read it before you register or place a bet.
